Each of the visual indicia has a respective predetermined associated visual aspect (e.g., shape and/or color) associated financial are being represented. The financial statement includes respective selectively revisable visual indicia of units of passive income, units of periodic expenses, assets and liabilities, and preferably units of periodic earned income, ascribed to the associated player. The game events potentially affect at least one of the passive income, expenses, assets and liabilities of the players, and include opportunities to generate passive income. A mechanism for pseudo-randomly assigning the particular game event to the respective players is the also included. The game comprises: indicia of a financial statement associated with each player and indicia of a set of events and indicia of a set of game events for pseudo-random assignment to the players in turn. The object of such game is for a player to generate passive income greater than a predetermined percentage (e.g., 100%) of the player's expenses. Each player is initially ascribed a predetermined periodic earned income, (at least initially representing income from work activities of the player), periodic expenses and a predetermined amount of cash on hand. There are thousands of Cashflow 101 game clubs around the world.The present invention provides a particularly effective mechanism for teaching financial skills to players, and, in particular children, in the context of a game. With 5-6 players the cards are being drawn fast enough that the part time businesses pay off as well. The game with few players is heavily biased towards real estate. Also, players may make co-investments with the drawing player or even buy the deal from him if they agree. With each card event the drawing player may buy at that price, but all players may sell at that price. After a few games most people end up using the same financial sheets to fill out their own personal information. As they land cards and invest in different deals they dutifully log each change to their financial sheets as well. Players choose from a variety of starting careers (Truck Driver, Mechanic, Lawyer, Airline Pilot, etc.) and fill out their financial sheets appropriately. #Cashflow technologies inc how to#The heart of the game though are the player sheets where players learn how to fill out a financial statement. In the Fast Track your main problem is an excess of cash and finding investments to sink it into before you lose it to lawsuits, divorce or tax audits. Your main problem here is a shortage of cash. Some of the deals are good, others are bad. In the Rat Race you get paid for passing your Paycheck space, and then draw from one of four decks of cards depending on which space you've landed. The board has two tracks: A "Rat Race" small circle where you only roll one die to advance, and a "Fast Track" where you roll two dice to advance. Cashflow 101 is the first of several games created by Kiyosaki to reinforce the information in his books. Cashflow 101 is a serious game designed by investor, businessman, and self-help author Robert Kiyosaki to serve as a tool for learning basic financial strategies and accounting principles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |